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Features Simulacra and how they work in Tower of Fantasy

When you first begin to unlock simulacra in Tower of Fantasy, it seems quite simple, since they are just weapons and skin for use during the game. However, things begin to open further in Tower of Fantasy. One of these examples is the features of simulacra. So, here is a guide explaining the features of Simulacram and how they work in Tower of Fantasy.

What are the features of simulars in Tower of Fantasy?

Simulacra features are important passive abilities in Tower of Fantasy, which open when your simulacrum reaches awakening steps-each simulacra has only one trait. These two increments are at the level of 1200 and 4000 waking points for all simulacra. . As soon as it is reached 1200, you will unlock the Simulacrums line, and the achievement of 4000 will improve this line.

These features work, having previously unlocked them, but they are not activated automatically. Awakening glasses can be obtained by giving simulacram gifts, and they prefer some gifts to others, so these are the best gifts for each simulacra.

To activate them, go to Simulakra screen and click on a simulacra, which has a feature. Above the activate will be a converter button with the inscription use. Simulakr damn . This must be turned on so that yes so that the devil comes into force.

You must include this for each simulacra, which has a feature, but be sure to read what every feature does, since some features will not work if certain conditions are not fulfilled. The crow, for example, is activated only if it is in group one.

Related: The best presets of characters in Tower of Fantasy

All SSR simulacra features in Tower of Fantasy

Cocoritter awakening at Tower of Fantasy

1200-Help * * When Cocoritter uses support weapons, the effectiveness of treatment increases by 20%. 4000-Trust * * When Cocoritter uses support weapons, the effectiveness of treatment increases by 20%. When she uses the category of support weapons or weapons skills, increases the force of attacks by the closest allies by 15% by five seconds.

Tower

features of raven awakening in Tower of Fantasy

1200-Loner * * When the crow is not in the team, the damage caused increases by 6%, and the resulting damage decreases by 4%. 4000-Quiet night * * When the crow is not in the team, the damage caused increases by 10%, and the resulting damage decreases by 6%. When the crow enters the battle, the damage it inflicts by 12% by 12 seconds.

The features of Huma awakening in Tower of Fantasy

1200-Resistance * * Every time Huma receives damage, receives one stable mark (two, if it is damage from fire), no more than once per second, up to a maximum of 12 stacks. * When weapons skill is activated, all the glasses are spent, creating a hp shield with a force of 0.4% of the maximum HP, multiplied by the amount of glasses. If this works with the maximum number of stacks, then the calculation instead is 0.6% of the maximum HP. 4000-Iron screen * * Every time Huma receives damage, receives one stable mark (two, if it is damage from fire), no more than once per second, up to a maximum of 12 stacks. * When weapons skill is activated, all the glasses are spent, creating a hp shield with a force of 0.6% of the maximum HP, multiplied by the amount of glasses. If this works with the maximum number of stacks, then the calculation instead is 0.9% of the maximum HP.

Awakening the King in Tower of Fantasy

1200-cold-blooded wave * * For every seven enemies defeated by King, restore HP, equal to 8% of the maximum HP. 4000-Reaper Fear * * For every five enemies defeated by King, restore HP, equal to 10% of the maximum HP.

Fighting out the measurement in Tower of Fantasy

1,200-cool rose * * Reduces incoming damage from the cold by 20%, receives immunity to the negative effect of frostbite and reduces the duration of frost by 50%. 4000-matte * * Reduces incoming damage from the cold by 25%, receives immunity to the negative effect frostbite and reduces the duration of frost by 50%.

Features of Nemesis's awakening in Tower of Fantasy

1200-Metamorphoses * * After calling the electrode, cause damage to volt, equal to 60% of the total attack force, all enemies within a radius of 30 meters. Heals all allies within a radius of action by 120% of the attack. 4000-sublimation * * After the electrode is called, cause damage to volt, equal to 100% of the total attack force, to all opponents within a radius of 30 meters. Heals all allies within a radius of action by 200% of the attack.

Awakening Samira in Tower of Fantasy

* 1200-Deception * Give one glass of concentration every four seconds when Samir does not receive damage. Each glass increases Samira damage by 3%, and the maximum number of glasses is four. Samir loses one glass per second after receiving a blow.

* 4000-Shadow * Give one glass of concentration every four seconds when Samir does not receive damage. Each glass increases Samira damage by 4%, and the maximum number of glasses is five. Samir loses one glass every two seconds after receiving a blow.

Awakening Shiro in Tower of Fantasy

1200-Safety warning * * When Shirou uses weapons or discharge skill, all the power of attack increases by 10 %, and the physical strength of the attack-by another 7 % by eight seconds. Rebooting is 16 seconds. 4000-Red Alarm * * When Shirou uses weapons or discharge skill, increases the entire power of attack by 16% and the physical force of attack by another 10% by eight seconds. Rebooting is 16 seconds.

The Equity of Tsubasy in Tower of Fantasy

1200-rain * * Every time Tsubas causes damage, you get one glass of a fierce blow per second. Each glass increases the power of attack by 0.5%, a maximum of 12 stacks. This effect lasts 30 seconds. 4000-raging waves * * Every time Tsubas causes damage, you get one glass of a fierce blow per second. Each stack increases the power of attack by 0.6%, a maximum of 30 stacks. This effect lasts 30 seconds.

Persics of Zero Awakening in Tower of Fantasy

1200-accurate calculation * * When Zero uses weapons skill, the reload time of the relic is reduced by 1.5 seconds. It can only be activated once every five seconds for each weapon. 4000-General planning * * When Zero uses weapons skill, the reload time of the relic is reduced by three seconds. It can only be activated once every five seconds for each weapon.

Related: Simulakra is just skins in Tower of Fantasy?

All SR SR simulars in Tower of Fantasy

Bai Lin Awakening the devil in Tower of Fantasy

1200-valor * * When Bai Lin removes the relics of a glider or a reactive board, its speed increases by 8% by 12 seconds with a 60-second recovery time. 4000-Decisiveness * * When Bai Lin removes the relics of a glider or a reactive board, its speed increases by 15% by 12 seconds with a 60-second recovery time.

Echo awakening in Tower of Fantasy

1200-directness * * When combining with an echo, other allies within a radius of ten meters receive an increase in damage by 4%. 4000-Decisiveness * * When combining with an echo, other allies within a radius of ten meters receive an increase in damage by 6%.

Ana's awakening in Tower of Fantasy

1200-Fast mode * * When Aene floats, climbs or soars, endurance consumption decreases by 12%. 4000-beyond the line * When Aene floats, climbs or slides, endurance consumption decreases by 20%.

Awakening Hilda in Tower of Fantasy

1200-Paul pedal * * When Hilda uses the Tower of Fantasy vehicle, the speed increases by 7%. 4000-drift at full speed * * When Hilda uses the vehicle, the speed increases by 10%.

Poepper awakening in Tower of Fantasy

1200-Revival * * When Pepper spends satiety on HP restoration, the recovery effects increase by 100%. 4000-Source * * When Pepper spends satiety on HP restoration, the restoration effects increase by 200%.

Additional Tower of Fantasy manuals can be found in Pro Game Guides. Find out how to get the Omnium Beast cabin at Tower of Fantasy or where to find all the picturesque viewing points in Navia in Tower of Fantasy. .

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